Practice Cam 13 Reading Test 01

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READING PASSAGE 1

You should spend about trăng tròn minutes on Questions 1-13 which are based on Reading Passage 1 below.

Case Study: Tourism New Zealand website

New Zealand is a small country of four million inhabitants, a long-haul flight from all the major tourist-generating markets of the world. Tourism currently makes up 9% of the country’s gross domestic product, and is the country’s largest export sector. Unlike other export sectors, which make products and then sell them overseas, tourism brings its customers vĩ đại New Zealand. The product is the country itself – the people, the places and the experiences. In 1999, Tourism New Zealand launched a chiến dịch vĩ đại communicate a new brand position vĩ đại the world. The chiến dịch focused on New Zealand’s scenic beauty, exhilarating outdoor activities and authentic Maori culture, and it made New Zealand one of the strongest national brands in the world.

A key feature of the chiến dịch was the trang web www.newzealand.com, which provided potential visitors vĩ đại New Zealand with a single gateway vĩ đại everything the destination had vĩ đại offer. The heart of the trang web was a database of tourism services operators, both those based in New Zealand and those based abroad which offered tourism service vĩ đại the country. Any tourism-related business could be listed by filling in a simple size. This meant that even the smallest bed and breakfast address or specialist activity provider could gain a trang web presence with access vĩ đại an audience of long-haul visitors. In addition, because participating businesses were able vĩ đại update the details they gave on a regular basis, the information provided remained accurate. And vĩ đại maintain and improve standards, Tourism New Zealand organised a scheme whereby organisations appearing on the trang web underwent an independent evaluation against a mix of agreed national standards of quality. As part of this, the effect of each business on the environment was considered.

To communicate the New Zealand experience, the site also carried features relating vĩ đại famous people and places. One of the most popular was an interview with former New Zealand All Blacks rugby captain Tana Umaga. Another feature that attracted a lot of attention was an interactive journey through a number of the locations chosen for blockbuster films which had made use of New Zealand’s stunning scenery as a backdrop. As the site developed, additional features were added vĩ đại help independent travelers devise their own customised itineraries. To make it easier vĩ đại plan motoring holidays, the site catalogued the most popular driving routes in the country, highlighting different routes according vĩ đại the season and indicating distances and times.

Later, a Travel Planner feature was added, which allowed visitors vĩ đại click and ‘bookmark’ places or attractions they were interested in, and then view the results on a map. The Travel Planner offered suggested routes and public transport options between the chosen locations. There were also links vĩ đại accommodation in the area. By registering with the trang web, users could save their Travel Plan and return vĩ đại it later, or print it out vĩ đại take on the visit. The trang web also had a ‘Your Words’ section where anyone could submit a blog of their New Zealand travels for possible inclusion on the trang web.

The Tourism New Zealand trang web won two Webby awards for online achievement and innovation. More importantly perhaps, the growth of tourism vĩ đại New Zealand was impressive. Overall tourism expenditure increased by an average of 6.9% per year between 1999 and 2004. From Britain, visits vĩ đại New Zealand grew at an average annual rate of 13% between 2002 and 2006, compared vĩ đại a rate of 4% overall for British visits abroad.

The trang web was mix up vĩ đại allow both individuals and travel organisations vĩ đại create itineraries and travel packages vĩ đại suit their own needs and interests. On the trang web, visitors can tìm kiếm for activities not solely by geographical location, but also by the particular nature of the activity. This is important as research shows that activities are the key driver of visitor satisfaction, contributing 74% vĩ đại visitor satisfaction, while transport and accommodation tài khoản for the remaining 26%. The more activities that visitors undertake, the more satisfied they will be. It has also been found that visitors enjoy cultural activities most when they are interactive, such as visiting a marae (meeting ground) vĩ đại learn about traditional Maori life. Many long-haul travelers enjoy such learning experiences, which provide them with stories vĩ đại take trang chính vĩ đại their friends and family. In addition, it appears that visitors vĩ đại New Zealand don’t want vĩ đại be ‘one of the crowd’ and find activities that involve only a few people more special and meaningful.

It could be argued that New Zealand is not a typical destination. New Zealand is a small country with a visitor economy composed mainly of small businesses. It is generally perceived as a safe English-speaking country with a reliable transport infrastructure. Because of the long-haul flight, most visitors stay for longer (average trăng tròn days) and want vĩ đại see as much of the country as possible on what is often seen as a once-in-a-lifetime visit. However, the underlying lessons apply anywhere – the effectiveness of a strong brand, a strategy based on unique experiences and a comprehensive and user-friendly trang web.

Questions 1-7

Complete the table below.
Choose ONE WORD ONLY from the passage for each answer.

Write your answers in boxes 1-7 on your answer sheet.

Section of website Comments

Database of tourism services

•   easy for tourism-related businesses vĩ đại get on the list

•   allowed businesses vĩ đại 1…………………………… information regularly

•   provided a country-wide evaluation of businesses, including their impact on the 2………………………..

Special features on local topics •   e.g. an interview with a former sports 3……………………………., and an interactive tour of various locations used in 4……………………….
Information on driving routes •   varied depending on the 5……………………………
Travel Planner •   included a map showing selected places, details of public transport and local 6………………………….
‘Your Words’ •   travelers could send a links vĩ đại their 7…………………………

 Questions 8-13

Do the following statements agree with the information given in Reading Passage 1?

In boxes 8-13 on your answer sheet, write

TRUE               if the statement agrees with the information

FALSE              if the statement contradicts the information

NOT GIVEN    if there is no information on this

8   The trang web www.newzealand.com aimed vĩ đại provide ready-made itineraries and packages for travel companies and individual tourists.

9   It was found that most visitors started searching on the trang web by geographical location.

10   According vĩ đại research, 26% of visitor satisfaction is related vĩ đại their accommodation.

11   Visitors vĩ đại New Zealand lượt thích vĩ đại become involved in the local culture.

12   Visitors lượt thích staying in small hotels in New Zealand rather kêu ca in larger ones.

13   Many visitors feel it is unlikely that they will return vĩ đại New Zealand after their visit.

READING PASSAGE 2

You should spend about trăng tròn minutes on Questions 14-26 which are based on Reading Passage 2 below. 

Why being bored is stimulating – and useful, too

This most common of emotions is turning out vĩ đại be more interesting kêu ca we thought

A

We all know how it feels – it’s impossible vĩ đại keep your mind on anything, time stretches out, and all the things you could tự seem equally unlikely vĩ đại make you feel better. But defining boredom so sánh that it can be studied in the lab has proved difficult. For a start, it can include a lot of other mental states, such as frustration, apathy, depression and indifference. There isn’t even agreement over whether boredom is always a low-energy, flat kind of emotion or whether feeling agitated and restless counts as boredom, too. In his book, Boredom: A Lively History, Peter Toohey at the University of Calgary, Canada, compares it vĩ đại disgust – an emotion that motivates us vĩ đại stay away from certain situations. ‘If disgust protects humans from infection, boredom may protect them from “infectious” social situations,’ he suggests.

B

By asking people about their experiences of boredom, Thomas Goetz and his team at the University of Konstanz in Germany have recently identified five distinct types: indifferent, calibrating, searching, reactant and apathetic. These can be plotted on two axes – one running left vĩ đại right, which measures low vĩ đại high arousal, and the other from top vĩ đại bottom, which measures how positive or negative the feeling is. Intriguingly, Goetz has found that while people experience all kinds of boredom, they tend vĩ đại specialise in one. Of the five types, the most damaging is ‘reactant’ boredom with its explosive combination of high arousal and negative emotion. The most useful is what Goetz calls ‘indifferent’ boredom: someone isn’t engaged in anything satisfying but still feels relaxed and calm. However, it remains vĩ đại be seen whether there are any character traits that predict the kind of boredom each of us might be prone vĩ đại.

C

Psychologist Sandi Mann at the University of Central Lancashire, UK, goes further. ‘All emotions are there for a reason, including boredom,’ she says. Mann has found that being bored makes us more creative. ‘We’re all afraid of being bored but in actual fact it can lead vĩ đại all kinds of amazing things,’ she says. In experiments published last year, Mann found that people who had been made vĩ đại feel bored by copying numbers out of the phone book for 15 minutes came up with more creative ideas about how vĩ đại use a polystyrene cup kêu ca a control group. Mann concluded that a passive, boring activity is best for creativity because it allows the mind vĩ đại wander. In fact, she goes so sánh far as vĩ đại suggest that we should seek out more boredom in our lives.

D

Psychologist John Eastwood at York University in Toronto, Canada, isn’t convinced. ‘If you are in a state of mind-wandering you are not bored,’ he says. ‘In my view, by definition boredom is an undesirable state.’ That doesn’t necessarily mean that it isn’t adaptive, he adds. ‘Pain is adaptive – if we didn’t have physical pain, bad things would happen vĩ đại us. Does that mean that we should actively cause pain? No. But even if boredom has evolved vĩ đại help us survive, it can still be toxic if allowed vĩ đại fester.’ For Eastwood, the central feature of boredom is a failure vĩ đại put our ‘attention system’ into gear. This causes an inability vĩ đại focus on anything, which makes time seem vĩ đại go painfully slowly. What’s more, your efforts vĩ đại improve the situation can over up making you feel worse. ‘People try vĩ đại connect with the world and if they are not successful there’s that frustration and irritability,’ he says. Perhaps most worryingly, says Eastwood, repeatedly failing vĩ đại engage attention can lead vĩ đại state where we don’t know what vĩ đại tự any more, and no longer care.

E

Eastwood’s team is now trying vĩ đại explore why the attention system fails. It’s early days but they think that at least some of it comes down vĩ đại personality. Boredom proneness has been linked with a variety of traits. People who are motivated by pleasure seem vĩ đại suffer particularly badly. Other personality traits, such as curiosity, are associated with a high boredom threshold. More evidence that boredom has detrimental effects comes from studies of people who are more or less prone vĩ đại boredom. It seems those who bore easily face poorer prospects in education, their career and even life in general. But of course, boredom itself cannot kill – it’s the things we tự vĩ đại giảm giá with it that may put us in danger. What can we tự vĩ đại alleviate it before it comes vĩ đại that? Goetz’s group has one suggestion. Working with teenagers, they found that those who ‘approach’ a boring situation – in other words, see that it’s boring and get stuck in anyway – report less boredom kêu ca those who try vĩ đại avoid it by using snacks, TV or social truyền thông for distraction.

F

Psychologist Francoise Wemelsfelder speculates that our over-connected lifestyles might even be a new source of boredom. ‘In modern human society there is a lot of overstimulation but still a lot of problems finding meaning,’ she says. So instead of seeking yet more mental stimulation, perhaps we should leave our phones alone, and use boredom vĩ đại motivate us vĩ đại engage with the world in a more meaningful way.

Questions 14-19

Reading Passage 2 has six paragraphs, A-F
Choose the correct heading for each paragraph from the list of headings below.

Write the correct number, i-viii, in boxes 14-19 on your answer sheet.

List of Headings

i           The productive outcomes that may result from boredom

ii          What teachers can tự vĩ đại prevent boredom 

iii         A new explanation and a new cure for boredom

iv         Problems with a scientific approach vĩ đại boredom

v          A potential danger arising from boredom

vi         Creating a system of classification for feelings of boredom

vii        Age groups most affected by boredom

viii        Identifying those most affected by boredom

14   Paragraph A

15   Paragraph B

16   Paragraph C

17   Paragraph D

18   Paragraph E

19   Paragraph F

Questions 20-23

Look at the following people (Questions 20-23) and the list of ideas below.

Match each person with the correct idea, A-E.

Write the correct letter, A-E, in boxes 20-23 on your answer sheet.

20   Peter Toohey

21   Thomas Goetz

22   John Eastwood

23   Francoise Wemelsfelder

List of Ideas

A     The way we live today may encourage boredom.

B     One sort of boredom is worse kêu ca all the others.

C     Levels of boredom may fall in the future.

D     Trying vĩ đại cope with boredom can increase its negative effects.

E     Boredom may encourage us vĩ đại avoid an unpleasant experience.

Questions 24-26

Complete the summary below.
Choose ONE WORD ONLY from the passage for each answer.

Write your answers in boxes 24-26 on your answer sheet.

Responses vĩ đại boredom

For John Eastwood, the central feature of boredom is that people cannot 24……………………………, due vĩ đại a failure in what he calls the ‘attention system’, and as a result they become frustrated and irritable. His team suggests that those for whom 25……………………….. is an important aim in life may have problems in coping with boredom, whereas those who have the characteristic of 26……………………….. can generally cope with it.

READING PASSAGE 3

You should spend about trăng tròn minutes on Questions 27-40 which are based on Reading Passage 3 below.

Artificial artist?

Can computers really create works of art?

The Painting Fool is one of a growing number of computer programs which, so sánh their makers claim, possess creative talents. Classical music by an artificial composer has had audiences enraptured, and even tricked them into believing a human was behind the score. Artworks painted by a robot have sold for thousands of dollars and been hung in prestigious galleries. And software has been built which creates are that could not have been imagined by the programmer.

Human beings are the only species vĩ đại perform sophisticated creative acts regularly. If we can break this process down into computer code, where does that leave human creativity? ‘This is a question at the very core of humanity,’ says Geraint Wiggins, a computational creativity researcher at Goldsmiths, University of London. ‘It scares a lot of people. They are worried that it is taking something special away from what it means vĩ đại be human.’

To some extent, we are all familiar with computerised art. The question is: where does the work of the artist stop and the creativity of the computer begin? Consider one of the oldest machine artists, Aaron, a robot that has had paintings exhibited in London’s Tate Modern and the San Francisco Museum of Modern Art. Aaron can pick up a paintbrush and paint on canvas on its own. Impressive perhaps, but it is still little more kêu ca a tool vĩ đại realise the programmer’s own creative ideas.

Simon Colton, the designer of the Painting Fool, is keen vĩ đại make sure his creation doesn’t attract the same criticism. Unlike earlier ‘artists’ such as Aaron, the Painting Fool only needs minimal direction and can come up with its own concepts by going online for material. The software runs its own trang web searches and trawls through social truyền thông sites. It is now beginning vĩ đại display a kind of imagination too, creating pictures from scratch. One of its original works is a series of fuzzy landscapes, depicting trees and sky. While some might say they have a mechanical look, Colton argues that such reactions arise from people’s double standards towards software-produced and human-produced art. After all, he says, consider that the Painting Fool painted the landscapes without referring vĩ đại a photo. ‘If a child painted a new scene from its head, you’d say it has a certain level of imagination,’ he points out. ‘The same should be true of a machine.’ Software bugs can also lead vĩ đại unexpected results. Some of the Painting Fool’s paintings of a chair came out in Đen and white, thanks vĩ đại a technical glitch. This gives the work an eerie, ghostlike quality. Human artists lượt thích the renowned Ellsworth Kelly are lauded for limiting their colour palette – so sánh why should computers be any different?

Researchers lượt thích Colton don’t believe it is right vĩ đại measure machine creativity directly vĩ đại that of humans who ‘have had millennia vĩ đại develop our skills’. Others, though, are fascinated by the prospect that a computer might create something as original and subtle as our best artists. So far, only one has come close. Composer David Cope invented a program called Experiments in Musical Intelligence, or EMI. Not only did EMI create compositions in Cope’s style, but also that of the most revered classical composers, including Bach, Chopin and Mozart. Audiences were moved vĩ đại tears, and EMI even fooled classical music experts into thinking they were hearing genuine Bach. Not everyone was impressed however. Some, such as Wiggins, have blasted Cope’s work as pseudoscience, and condemned him for his deliberately vague explanation of how the software worked. Meanwhile, Douglas Hofstadter of Indiana University said EMI created replicas which still rely completely on the original artist’s creative impulses. When audiences found out the truth they were often outraged with Cope, and one music lover even tried vĩ đại punch him. Amid such controversy, Cope destroyed EMI’s vital databases.

But why did so sánh many people love the music, yet recoil when the discovered how it was composed? A study by computer scientist David Moffat of Glasgow Caledonian University provides a clue. He asked both expert musicians and non-experts vĩ đại assess six compositions. The participants weren’t told beforehand whether the tunes were composed by humans or computers, but were asked vĩ đại guess, and then rate how much they liked each one. People who thought the composer was a computer tended vĩ đại dislike the piece more kêu ca those who believed it was human. This was true even among the experts, who might have been expected vĩ đại be more objective in their analyses.

Where does this prejudice come from? Paul Bloom of Yale University has a suggestion: he reckons part of the pleasure we get from art stems from the creative process behind the work. This can give it an ‘irresistible essence’, says Bloom. Meanwhile, experiments by Justin Kruger of Thành Phố New York University have shown that people’s enjoyment of an artwork increases if they think more time and effort was needed vĩ đại create it. Similarly, Colton thinks that when people experience art, they wonder what the artist might have been thinking or what the artist is trying vĩ đại tell them. It seems obvious, therefore, that with computers producing art, this speculation is cut short – there’s nothing vĩ đại explore. But as technology becomes increasingly complex, finding those greater depths in computer art could become possible. This is precisely why Colton asks the Painting Fool vĩ đại tap into online social networks for its inspiration: hopefully this way it will choose themes that will already be meaningful vĩ đại us.

Questions 27-31

Choose the correct letter, A, B, C or D.

Write the correct letter in boxes 27-31 on your answer sheet.

27   What is the writer suggesting about computer-produced works in the first paragraph?

A   People’s acceptance of them can vary considerably.

B   A great giảm giá of progress has already been attained in this field.

C   They have had more success in some artistic genres kêu ca in others.

D   the advances are not as significant as the public believes them vĩ đại be.

28   According vĩ đại Geraint Wiggins, why are many people worried by computer art?

A   It is aesthetically inferior vĩ đại human art.

B   It may ultimately supersede human art.

C   It undermines a fundamental human quality.

D   It will lead vĩ đại a deterioration in human ability.

29   What is a key difference between Aaron and the Painting Fool?

A   its programmer’s background

B   public response vĩ đại its work

C   the source of its subject matter

D   the technical standard of its output

30   What point does Simon Colton make in the fourth paragraph?

A   Software-produced art is often dismissed as childish and simplistic.

B   The same concepts of creativity should not be applied vĩ đại all forms of art.

C   It is unreasonable vĩ đại expect a machine vĩ đại be as imaginative as a human being.

D   People tend vĩ đại judge computer art and human art according vĩ đại different criteria.

31   The writer refers vĩ đại the paintings of a chair as an example of computer art which

A   achieves a particularly striking effect.

B   exhibits a certain level of genuine artistic skill.

C   closely resembles that of a well-known artist.

D   highlights the technical limitations of the software.

Questions 32-37

Complete each sentence with the correct ending, A-G below.

Write the correct letter, A-G, in boxes 32-37 on your answer sheet.

32   Simon Colton says it is important vĩ đại consider the long-term view then

33   David Cope’s EMI software surprised people by

34   Geraint Wiggins criticized Cope for not

35   Douglas Hofstadter claimed that EMI was

36   Audiences who had listened vĩ đại EMI’s music became angry after

37   The participants in David Moffat’s study had vĩ đại assess music without

List of Ideas

A     generating work that was virtually indistinguishable from that of humans.

B     knowing whether it was the work of humans or software.

C     producing work entirely dependent on the imagination of its creator.

D     comparing the artistic achievements of humans and computers.

    revealing the technical details of his program.

    persuading the public vĩ đại appreciate computer art.

   discovering that it was the product of a computer program

Questions 38-40

Do the following statements agree with the claims of the writer in Reading Passage 3?

In boxes 38-40 on your answer sheet, write

YES                  if the statement agrees with the claims of the writer

NO                   if the statement contradicts the claims of the writer

NOT GIVEN    if it is impossible vĩ đại say what the writer thinks about this

38   Moffat’s research may help explain people’s reactions vĩ đại EMI.

39   The non-experts in Moffat’s study all responded in a predictable way.

40   Justin Kruger’s findings cast doubt on Paul Bloom’s theory about people’s prejudice towards computer art.